Devlogs May/June

Maybe not a very interesting devlog as I've been spending a bit more time finding alpha testers and introducing people to the game.

  • *New* Will do bug-tracking on Telegram, and there will be NFTs for alpha testers helping find new bugs. Read the list there before reporting.

  • Bugfixes
    • Pets couldn't be deleted after last update, and bug with window/blinds.
    • Items loading too fast were causing issues.
    • Lara Conners nav mesh agent was moving way too fast.


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